- #GAMEBOY COLOR EMULATOR WITH LOCAL LINK HOW TO#
- #GAMEBOY COLOR EMULATOR WITH LOCAL LINK CODE#
- #GAMEBOY COLOR EMULATOR WITH LOCAL LINK ZIP#
- #GAMEBOY COLOR EMULATOR WITH LOCAL LINK DOWNLOAD#
The XMLHttpRequest will simply retrieve the file with the arraybuffer format in order to be processed with JavaScript later, so you can include it directly from another file or with a script tag in the document: /** As mentioned, the xhr.js file can be ommited and instead add the method inside of the file that allows you to load the ROM. You are free to minify the files if you want to decrease the load time of your page. Once you have the files, include them in your document. You can change the structure of folders as you want, this is just an example that uses the same structure of the original project, however is recommendable to keep it as there are other JS files that will be downloaded asynchronously later e.g in the js/video folder there needs to be the worker.js file, otherwise the emulator won't work:
#GAMEBOY COLOR EMULATOR WITH LOCAL LINK DOWNLOAD#
Those files can be download from the official repository of GBA.js at Github here.
#GAMEBOY COLOR EMULATOR WITH LOCAL LINK CODE#
To make the emulator works, you will need to load around 17 JavaScript files that contain the required code (about 200KB without minification). This file in our case will be emulator.html, besides, you will obviously want to have the most basic action buttons that were available on the console as pause, the volume control etc: Create, download and import required assetsĬreate a basic HTML document with the required markup, namely a Canvas tag with the width and height of the original Gameboy Screen. To create an emulator in the browser, we'll start in the same way you do with any kind of webpage, creating some markup, including some JS files and then opening it in the browser: 1.
#GAMEBOY COLOR EMULATOR WITH LOCAL LINK HOW TO#
If you're interest on how all those things basically works and how to implement them by yourself, then follow the next point. Then be sure to serve the folder of gbajs using some http/https local server either with Node.js, Apache etc because as previously mentioned, you can't access the index file of the emulator using the file:// protocol.įor example, we use Xampp which makes all the http story easy and we can access the gbajs folder with localhost and we'll be able to use the emulator:
#GAMEBOY COLOR EMULATOR WITH LOCAL LINK ZIP#
If you don't want to know how to implement a GBA emulator step by step (which files to add etc) because you only want to test it, you can simply clone the repository using git in your computer: git clone Īlternatively you can download the zip clone of the project and then extract the files into your desired folder. In this case, we are going to show you how you can get started pretty easy with the emulator or a detailed step by step guide to implement the basic structure of it.